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<template>
<audio
ref="audio"
@error="errored"
@loadeddata="loaded"
@durationchange="updateDuration"
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@timeupdate="updateProgressThrottled"
@ended="ended"
preload>
<source
@error="sourceErrored"
v-for="src in srcs"
</audio>
</template>
<script>
import {mapState} from 'vuex'
import url from '@/utils/url'
// import logger from '@/logging'
export default {
props: {
track: {type: Object},
isCurrent: {type: Boolean, default: false},
startTime: {type: Number, default: 0},
autoplay: {type: Boolean, default: false}
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realTrack: this.track,
sourceErrors: 0,
isUpdatingTime: false
computed: {
...mapState({
playing: state => state.player.playing,
currentTime: state => state.player.currentTime,
duration: state => state.player.duration,
volume: state => state.player.volume,
looping: state => state.player.looping
}),
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let file = this.realTrack.files[0]
if (!file) {
this.$store.dispatch('player/trackErrored')
{type: file.mimetype, url: this.$store.getters['instance/absoluteUrl'](file.path)}
if (this.$store.state.auth.authenticated) {
// we need to send the token directly in url
// so authentication can be checked by the backend
// because for audio files we cannot use the regular Authentication
// header
sources.forEach(e => {
e.url = url.updateQueryString(e.url, 'jwt', this.$store.state.auth.token)
})
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},
updateProgressThrottled () {
return _.throttle(this.updateProgress, 250)
}
},
methods: {
errored: function () {
let self = this
setTimeout(
() => { self.$store.dispatch('player/trackErrored') }
, 1000)
sourceErrored: function () {
this.sourceErrors += 1
if (this.sourceErrors >= this.srcs.length) {
// all sources failed
this.errored()
}
},
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if (!this.$refs.audio) {
return
}
this.$store.commit('player/duration', this.$refs.audio.duration)
},
loaded: function () {
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if (!this.$refs.audio) {
return
}
this.$refs.audio.volume = this.volume
this.$store.commit('player/resetErrorCount')
this.$store.commit('player/duration', this.$refs.audio.duration)
if (this.startTime) {
this.setCurrentTime(this.startTime)
}
if (this.autoplay) {
this.$store.commit('player/playing', true)
this.$refs.audio.play()
}
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updateProgress: function () {
if (this.$refs.audio) {
this.$store.dispatch('player/updateProgress', this.$refs.audio.currentTime)
}
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},
ended: function () {
let onlyTrack = this.$store.state.queue.tracks.length === 1
if (this.looping === 1 || (onlyTrack && this.looping === 2)) {
this.setCurrentTime(0)
this.$refs.audio.play()
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this.$store.dispatch('player/trackEnded', this.realTrack)
}
},
setCurrentTime (t) {
if (t < 0 | t > this.duration) {
return
}
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if (t === this.$refs.audio.currentTime) {
return
}
if (t === 0) {
this.updateProgressThrottled.cancel()
}
this.$refs.audio.currentTime = t
}
},
watch: {
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track: _.debounce(function (newValue) {
this.realTrack = newValue
this.setCurrentTime(0)
this.$refs.audio.load()
}, 1000, {leading: true, trailing: true}),
playing: function (newValue) {
if (newValue === true) {
this.$refs.audio.play()
} else {
this.$refs.audio.pause()
}
},
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'$store.state.queue.currentIndex' () {
if (this.$store.state.player.playing) {
this.$refs.audio.play()
}
},
volume: function (newValue) {
this.$refs.audio.volume = newValue
},
currentTime (newValue) {
if (!this.isUpdatingTime) {
this.setCurrentTime(newValue)
}
this.isUpdatingTime = false
}
}
}
</script>
<!-- Add "scoped" attribute to limit CSS to this component only -->
<style scoped>
</style>